Player-Driven Progression
Another way to increase flexibility is to Diablo 4 Items give players more agency over how they progress through the Battle Pass. This could be achieved by introducing a choice-based progression system, where players can decide how they want to earn their rewards and which activities they want to prioritize. This could take the form of:

Mission Selection: Players could be presented with a variety of missions (PvE, PvP, exploration, crafting, etc.) and choose which ones to complete. For instance, if a player prefers a specific type of activity, they can select missions that align with their playstyle. The missions could vary in difficulty, with more challenging ones offering greater rewards.

Reward Prioritization: Blizzard could implement a system where players choose which rewards to unlock first. For example, a player may prefer a specific cosmetic item or mount but might need to earn stars by completing certain missions. Instead of locking all rewards behind a linear progression, players could opt to pursue the rewards they want most while continuing to progress at their own pace.

By incorporating player choice into the progression system, Blizzard allows players to shape their own experience, making it feel more personalized and Diablo IV gold for sale tailored to individual preferences.